2023-12-17 16:11:35 +08:00
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#include "gl_state.h"
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#include "gl_headfile.h"
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enum state_type_e state_type =0;
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2024-06-16 21:52:42 +08:00
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enum state_type_e last_state =0;
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2024-03-23 16:53:58 +08:00
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float cricle_aim=0.2f;
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float cross_aim=0.49f;
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2024-06-16 21:52:42 +08:00
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float common_aim=0.35f;
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float straight_aim=0.35f;
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float turn_aim=0.35f;
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float mid_aim=0.5f;
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2024-03-24 16:07:39 +08:00
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float barrier_aim=0.5f;
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2024-05-24 20:42:56 +08:00
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float barrier_offset=17.0f;
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