fix: 再次修复glZ的图像bug

This commit is contained in:
2024-03-08 21:04:26 +08:00
parent 577627c069
commit 55cbf624a1

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@@ -104,7 +104,7 @@ void MidLineTrack()
int aim_idx = clip(round(aim_distance / RESAMPLEDIST), 0, rptsn_num - 1);
// 近锚点位置
int aim_idx_near = clip(round(0.11 / RESAMPLEDIST), 0, rptsn_num - 1);
int aim_idx_near = clip(round(0.09 / RESAMPLEDIST), 0, rptsn_num - 1);
// 计算远锚点偏差值
dx = rptsn[aim_idx][1] - cx;