# Copyright (c) 2022-2025, The Isaac Lab Project Developers. # All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause """Script to train RL agent with RL-Games.""" """Launch Isaac Sim Simulator first.""" import argparse import sys from isaaclab.app import AppLauncher # add argparse arguments parser = argparse.ArgumentParser(description="Train an RL agent with RL-Games.") parser.add_argument("--video", action="store_true", default=False, help="Record videos during training.") parser.add_argument("--video_length", type=int, default=200, help="Length of the recorded video (in steps).") parser.add_argument("--video_interval", type=int, default=2000, help="Interval between video recordings (in steps).") parser.add_argument("--num_envs", type=int, default=None, help="Number of environments to simulate.") parser.add_argument("--task", type=str, default=None, help="Name of the task.") parser.add_argument("--seed", type=int, default=None, help="Seed used for the environment") parser.add_argument( "--distributed", action="store_true", default=False, help="Run training with multiple GPUs or nodes." ) parser.add_argument("--checkpoint", type=str, default=None, help="Path to model checkpoint.") parser.add_argument("--sigma", type=str, default=None, help="The policy's initial standard deviation.") parser.add_argument("--max_iterations", type=int, default=None, help="RL Policy training iterations.") # append AppLauncher cli args AppLauncher.add_app_launcher_args(parser) # parse the arguments args_cli, hydra_args = parser.parse_known_args() # always enable cameras to record video if args_cli.video: args_cli.enable_cameras = True # clear out sys.argv for Hydra sys.argv = [sys.argv[0]] + hydra_args # launch omniverse app app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app """Rest everything follows.""" import gymnasium as gym import math import os import random from datetime import datetime from rl_games.common import env_configurations, vecenv from rl_games.common.algo_observer import IsaacAlgoObserver from rl_games.torch_runner import Runner from isaaclab.envs import ( DirectMARLEnv, DirectMARLEnvCfg, DirectRLEnvCfg, ManagerBasedRLEnvCfg, multi_agent_to_single_agent, ) from isaaclab.utils.assets import retrieve_file_path from isaaclab.utils.dict import print_dict from isaaclab.utils.io import dump_pickle, dump_yaml from isaaclab_rl.rl_games import RlGamesGpuEnv, RlGamesVecEnvWrapper import isaaclab_tasks # noqa: F401 from isaaclab_tasks.utils.hydra import hydra_task_config import FLEXR_v0.tasks # noqa: F401 @hydra_task_config(args_cli.task, "rl_games_cfg_entry_point") def main(env_cfg: ManagerBasedRLEnvCfg | DirectRLEnvCfg | DirectMARLEnvCfg, agent_cfg: dict): """Train with RL-Games agent.""" # override configurations with non-hydra CLI arguments env_cfg.scene.num_envs = args_cli.num_envs if args_cli.num_envs is not None else env_cfg.scene.num_envs env_cfg.sim.device = args_cli.device if args_cli.device is not None else env_cfg.sim.device # randomly sample a seed if seed = -1 if args_cli.seed == -1: args_cli.seed = random.randint(0, 10000) agent_cfg["params"]["seed"] = args_cli.seed if args_cli.seed is not None else agent_cfg["params"]["seed"] agent_cfg["params"]["config"]["max_epochs"] = ( args_cli.max_iterations if args_cli.max_iterations is not None else agent_cfg["params"]["config"]["max_epochs"] ) if args_cli.checkpoint is not None: resume_path = retrieve_file_path(args_cli.checkpoint) agent_cfg["params"]["load_checkpoint"] = True agent_cfg["params"]["load_path"] = resume_path print(f"[INFO]: Loading model checkpoint from: {agent_cfg['params']['load_path']}") train_sigma = float(args_cli.sigma) if args_cli.sigma is not None else None # multi-gpu training config if args_cli.distributed: agent_cfg["params"]["seed"] += app_launcher.global_rank agent_cfg["params"]["config"]["device"] = f"cuda:{app_launcher.local_rank}" agent_cfg["params"]["config"]["device_name"] = f"cuda:{app_launcher.local_rank}" agent_cfg["params"]["config"]["multi_gpu"] = True # update env config device env_cfg.sim.device = f"cuda:{app_launcher.local_rank}" # set the environment seed (after multi-gpu config for updated rank from agent seed) # note: certain randomizations occur in the environment initialization so we set the seed here env_cfg.seed = agent_cfg["params"]["seed"] # specify directory for logging experiments log_root_path = os.path.join("logs", "rl_games", agent_cfg["params"]["config"]["name"]) log_root_path = os.path.abspath(log_root_path) print(f"[INFO] Logging experiment in directory: {log_root_path}") # specify directory for logging runs log_dir = agent_cfg["params"]["config"].get("full_experiment_name", datetime.now().strftime("%Y-%m-%d_%H-%M-%S")) # set directory into agent config # logging directory path: / agent_cfg["params"]["config"]["train_dir"] = log_root_path agent_cfg["params"]["config"]["full_experiment_name"] = log_dir # dump the configuration into log-directory dump_yaml(os.path.join(log_root_path, log_dir, "params", "env.yaml"), env_cfg) dump_yaml(os.path.join(log_root_path, log_dir, "params", "agent.yaml"), agent_cfg) dump_pickle(os.path.join(log_root_path, log_dir, "params", "env.pkl"), env_cfg) dump_pickle(os.path.join(log_root_path, log_dir, "params", "agent.pkl"), agent_cfg) # read configurations about the agent-training rl_device = agent_cfg["params"]["config"]["device"] clip_obs = agent_cfg["params"]["env"].get("clip_observations", math.inf) clip_actions = agent_cfg["params"]["env"].get("clip_actions", math.inf) # create isaac environment env = gym.make(args_cli.task, cfg=env_cfg, render_mode="rgb_array" if args_cli.video else None) # convert to single-agent instance if required by the RL algorithm if isinstance(env.unwrapped, DirectMARLEnv): env = multi_agent_to_single_agent(env) # wrap for video recording if args_cli.video: video_kwargs = { "video_folder": os.path.join(log_root_path, log_dir, "videos", "train"), "step_trigger": lambda step: step % args_cli.video_interval == 0, "video_length": args_cli.video_length, "disable_logger": True, } print("[INFO] Recording videos during training.") print_dict(video_kwargs, nesting=4) env = gym.wrappers.RecordVideo(env, **video_kwargs) # wrap around environment for rl-games env = RlGamesVecEnvWrapper(env, rl_device, clip_obs, clip_actions) # register the environment to rl-games registry # note: in agents configuration: environment name must be "rlgpu" vecenv.register( "IsaacRlgWrapper", lambda config_name, num_actors, **kwargs: RlGamesGpuEnv(config_name, num_actors, **kwargs) ) env_configurations.register("rlgpu", {"vecenv_type": "IsaacRlgWrapper", "env_creator": lambda **kwargs: env}) # set number of actors into agent config agent_cfg["params"]["config"]["num_actors"] = env.unwrapped.num_envs # create runner from rl-games runner = Runner(IsaacAlgoObserver()) runner.load(agent_cfg) # reset the agent and env runner.reset() # train the agent if args_cli.checkpoint is not None: runner.run({"train": True, "play": False, "sigma": train_sigma, "checkpoint": resume_path}) else: runner.run({"train": True, "play": False, "sigma": train_sigma}) # close the simulator env.close() if __name__ == "__main__": # run the main function main() # close sim app simulation_app.close()